module.exports = {
  "example_case_nonsupport_native_desktop_tips": "该测试用例不支持 Mac 平台和 Windows 平台",
  "example_case_nonsupport_runtime_tips": "该测试用例不支持 Runtime 平台",
  "example_case_nonsupport_mobile_tips": "该测试用例不支持移动平台",
  "example_case_nonsupport_web_canvas_tips": "该测试用例不支持 Canvas 模式",
  "example_case_support_webGl_tips": "该测试用例只支持 WebGL 模式",
  "example_case_support_mobile_tips": "该测试用例只支持移动平台",
  "example_case_support_mobile_android_tips": "该测试用例只支持 Android 移动平台",
  "example_case_support_native_chrome_tips": "该测试用例只支持 PC 平台上的 Chrome 浏览器",
  "example_case_support_native_desktop_tips": "该测试用例只支持 Mac 平台和 Windows 平台",
  "TestList.fire.30": "返回列表",
  "TestList.fire.37": "查看说明",
  "cases/01_graphics/01_sprite/AtlasSprite.fire.7": "这个精灵来自单张图片",
  "cases/01_graphics/01_sprite/AtlasSprite.fire.11": "这个精灵来自图集",
  "cases/01_graphics/01_sprite/FilledSprite.fire.9": "填充类型：水平",
  "cases/01_graphics/01_sprite/FilledSprite.fire.15": "填充类型：垂直",
  "cases/01_graphics/01_sprite/FilledSprite.fire.23": "填充类型：圆形",
  "cases/01_graphics/01_sprite/SimpleSprite.fire.7": "这是普通精灵",
  "cases/01_graphics/01_sprite/SlicedSprite.fire.7": "这是九宫格精灵",
  "cases/01_graphics/01_sprite/TiledSprite.fire.6": "这是平铺精灵",
  "cases/01_graphics/01_sprite/TrimmedSprite.fire.7": "自动剪裁 ",
  "cases/01_graphics/01_sprite/TrimmedSprite.fire.12": "未自动剪裁",
  "cases/01_graphics/02_particle/AutoRemoveParticle.fire.9": "粒子 1\n\"完成时自动移除\" 禁止",
  "cases/01_graphics/02_particle/AutoRemoveParticle.fire.13": "粒子 2\n\"完成时自动移除\" 开启",
  "cases/01_graphics/02_particle/ToggleParticle.fire.6": "按 \"按钮\" 进行开关粒子播放",
  "cases/02_ui/01_widget/AdvancedWidget.fire.7": "左上",
  "cases/02_ui/01_widget/AdvancedWidget.fire.9": "top: 10% left: 6%",
  "cases/02_ui/01_widget/AdvancedWidget.fire.14": "上",
  "cases/02_ui/01_widget/AdvancedWidget.fire.16": "top: -34px",
  "cases/02_ui/01_widget/AdvancedWidget.fire.21": "右上",
  "cases/02_ui/01_widget/AdvancedWidget.fire.23": "top: 10% right: 6%",
  "cases/02_ui/01_widget/AdvancedWidget.fire.28": "左",
  "cases/02_ui/01_widget/AdvancedWidget.fire.30": "left: -50px",
  "cases/02_ui/01_widget/AdvancedWidget.fire.35": "右",
  "cases/02_ui/01_widget/AdvancedWidget.fire.37": "right: -50px",
  "cases/02_ui/01_widget/AdvancedWidget.fire.42": "左下",
  "cases/02_ui/01_widget/AdvancedWidget.fire.44": "bottom: 10% left: 6%",
  "cases/02_ui/01_widget/AdvancedWidget.fire.49": "下",
  "cases/02_ui/01_widget/AdvancedWidget.fire.51": "bottom: -34px",
  "cases/02_ui/01_widget/AdvancedWidget.fire.56": "右下",
  "cases/02_ui/01_widget/AdvancedWidget.fire.58": "bottom:10% right:6%",
  "cases/02_ui/01_widget/AdvancedWidget.fire.63": "高级挂件",
  "cases/02_ui/01_widget/AlignOnceWidget.fire.1": "AlignOne 为 false 时，会一直保持对齐",
  "cases/02_ui/01_widget/AlignOnceWidget.fire.2": "AlignOne 为 true 时，只在 Widget 生效时对齐一次",
  "cases/02_ui/01_widget/AnimatedWidget.fire.9": "动画挂件。",
  "cases/02_ui/01_widget/WidgetAlign.fire.18": "挂件对齐方式。",
  "cases/02_ui/01_widget/AutoResize.fire.13": "挂件自动调整大小。",
  "cases/02_ui/02_label/GoldBeatingAnime.js.1": "0",
  "cases/02_ui/02_label/AlignFontLabel.fire.6": "文本对齐",
  "cases/02_ui/02_label/AlignFontLabel.fire.9": "水平对齐",
  "cases/02_ui/02_label/AlignFontLabel.fire.14": "哈啰！\n欢迎使用 \nCocos Creator",
  "cases/02_ui/02_label/AlignFontLabel.fire.16": "对齐: 靠左",
  "cases/02_ui/02_label/AlignFontLabel.fire.21": "哈啰！\n欢迎使用 \nCocos Creator",
  "cases/02_ui/02_label/AlignFontLabel.fire.23": "对齐: 居中",
  "cases/02_ui/02_label/AlignFontLabel.fire.28": "哈啰！\n欢迎使用 \nCocos Creator",
  "cases/02_ui/02_label/AlignFontLabel.fire.30": "对齐: 靠右",
  "cases/02_ui/02_label/AlignFontLabel.fire.33": "垂直对齐",
  "cases/02_ui/02_label/AlignFontLabel.fire.38": "欢迎使用 \nCocos Creator",
  "cases/02_ui/02_label/AlignFontLabel.fire.40": "对齐: 顶部",
  "cases/02_ui/02_label/AlignFontLabel.fire.45": "欢迎使用 \nCocos Creator",
  "cases/02_ui/02_label/AlignFontLabel.fire.47": "对齐: 居中",
  "cases/02_ui/02_label/AlignFontLabel.fire.52": "欢迎使用 \nCocos Creator",
  "cases/02_ui/02_label/AlignFontLabel.fire.54": "对齐: 底部",
  "cases/02_ui/02_label/SystemFontLabel.fire.6": "系统字体",
  "cases/02_ui/02_label/SystemFontLabel.fire.9": "换行",
  "cases/02_ui/02_label/SystemFontLabel.fire.14": "这是系统默认字体",
  "cases/02_ui/02_label/SystemFontLabel.fire.16": "Overflow: CLAMP",
  "cases/02_ui/02_label/SystemFontLabel.fire.21": "这是系统默认字体",
  "cases/02_ui/02_label/SystemFontLabel.fire.23": "Overflow: SHRINK",
  "cases/02_ui/02_label/SystemFontLabel.fire.26": "不换行",
  "cases/02_ui/02_label/SystemFontLabel.fire.31": "这是系统默认字体",
  "cases/02_ui/02_label/SystemFontLabel.fire.33": "Overflow: CLAMP",
  "cases/02_ui/02_label/SystemFontLabel.fire.38": "这是系统默认字体",
  "cases/02_ui/02_label/SystemFontLabel.fire.40": "Overflow: SHRINK",
  "cases/02_ui/02_label/SystemFontLabel.fire.45": "哈喽! 欢迎使用 Cocos Creator",
  "cases/02_ui/02_label/SystemFontLabel.fire.47": "Overflow: RESZIE_HEIGHT",
  "cases/02_ui/03_button/ButtonInScroll.js.1": "顶部按钮被点击！",
  "cases/02_ui/03_button/ButtonInScroll.js.2": "底部按钮被点击！",
  "cases/02_ui/03_button/ButtonInScroll.fire.21": "哪个按钮被点击？",
  "cases/02_ui/03_button/ButtonInScroll.fire.27": "拖动显示更多按钮\n\n",
  "cases/02_ui/03_button/SimpleButton.js.1": "左边的按钮被点击！",
  "cases/02_ui/03_button/SimpleButton.js.2": "右边的按钮被点击！",
  "cases/02_ui/03_button/ButtonInteractable.fire.7": "播放",
  "cases/02_ui/03_button/ButtonInteractable.fire.16": "停止",
  "cases/02_ui/03_button/ButtonInteractable.fire.21": "交互(interactable): true",
  "cases/02_ui/03_button/ButtonInteractable.fire.23": "交互(interactable): false",
  "cases/02_ui/03_button/ButtonInteractable.js.1": "交互(interactable): ",
  "cases/02_ui/03_button/ButtonInteractable.js.2": "交互(interactable): ",
  "cases/02_ui/03_button/SimpleButton.fire.6": "哪个按钮被点击？",
  "cases/02_ui/05_scrollView/Item.js.1": "Tmpl#",
  "cases/02_ui/04_progressbar/progressbar.fire.7": "水平进度条，进度 0.3",
  "cases/02_ui/04_progressbar/progressbar.fire.11": "反向水平进度条，进度 1.0",
  "cases/02_ui/04_progressbar/progressbar.fire.15": "垂直进度条 \n从下向上",
  "cases/02_ui/04_progressbar/progressbar.fire.19": "垂直进度条 \n从上向下",
  "cases/02_ui/04_progressbar/progressbar.fire.23": "设置了精灵的进度条",
  "cases/02_ui/04_progressbar/progressbar.fire.28": "设置了精灵（子控件）的进度条",
  "cases/02_ui/05_scrollView/ListView.fire.23": "Item #00",
  "cases/02_ui/05_scrollView/ScrollView.fire.7": "Scrollview 完整功能",
  "cases/02_ui/05_scrollView/ScrollView.fire.30": "Scrollview 没有惯性",
  "cases/02_ui/05_scrollView/ScrollView.fire.53": "Scrollview 没有弹性",
  "cases/02_ui/05_scrollView/ScrollView.fire.76": "Scrollview 只能水平滚动",
  "cases/02_ui/05_scrollView/ScrollView.fire.93": "Scrollview 只能垂直滚动",
  "cases/02_ui/05_scrollView/ScrollView.fire.110": "Scrollview 没有滚动条",
  "cases/02_ui/06_layout/LayoutInScrollView.fire.6": "ScrollView 和垂直布局容器",
  "cases/02_ui/06_layout/LayoutInScrollView.fire.40": "ScrollView 和水平布局容器",
  "cases/02_ui/06_layout/LayoutInScrollView.fire.74": "ScrollView 和横向网格布局容器 ",
  "cases/02_ui/06_layout/LayoutInScrollView.fire.144": "ScrollView 和纵向网格布局容器 ",
  "cases/02_ui/06_layout/LayoutResizeChildren.fire.6": "水平布局容器",
  "cases/02_ui/06_layout/LayoutResizeChildren.fire.31": "垂直布局容器",
  "cases/02_ui/06_layout/LayoutResizeChildren.fire.48": "横向网格布局容器",
  "cases/02_ui/06_layout/LayoutResizeChildren.fire.85": "纵向网格布局容器",
  "cases/02_ui/06_layout/LayoutResizeContainer.fire.6": "基本",
  "cases/02_ui/06_layout/LayoutResizeContainer.fire.31": "水平",
  "cases/02_ui/06_layout/LayoutResizeContainer.fire.36": "垂直",
  "cases/02_ui/06_layout/LayoutResizeContainer.fire.41": "横向网格布局容器",
  "cases/02_ui/06_layout/LayoutResizeContainer.fire.46": "纵向网格布局容器",
  "cases/02_ui/07_change_canvas_anchor/BottomLeftAnchor.fire.8": "x:0, y:0",
  "cases/02_ui/07_change_canvas_anchor/BottomLeftAnchor.fire.12": "x:480, y:320",
  "cases/02_ui/07_change_canvas_anchor/BottomLeftAnchor.fire.16": "x:960, y:640",
  "cases/02_ui/07_editBox/editbox.js.1": "输入文本: ",
  "cases/02_ui/06_layout/LayoutNone.fire.6": "基本布局容器, 类型: None\n自动调整大小",
  "cases/02_ui/06_layout/LayoutNone.fire.35": "水平布局容器，类型: None\n不自动调整大小",
  "cases/02_ui/06_layout/LayoutNone.fire.60": "垂直布局容器，类型: None\n不自动调整大小",
  "cases/02_ui/06_layout/LayoutNone.fire.77": "横向网格布局容器，类型: None\n不自动调整大小",
  "cases/02_ui/06_layout/LayoutNone.fire.142": "纵向网格布局容器，类型: None\n不自动调整大小",
  "cases/02_ui/07_editBox/EditBox.fire.25": "单行密码框:",
  "cases/02_ui/07_editBox/EditBox.fire.27": "单行文本框:",
  "cases/02_ui/07_editBox/EditBox.fire.29": "多行文本框:",
  "cases/02_ui/07_editBox/EditBox.fire.32": "点击",
  "cases/02_ui/07_editBox/EditBox.fire.38": "按钮必须在 EditBox 的上面, \n并且它应该允许点击.",
  "cases/03_gameplay/01_player_control/EventManager/KeyboardInput.fire.6": "按 'A' 或 'D' 键控制小绵羊",
  "cases/03_gameplay/01_player_control/On/OnTouchCtrl.js.1": "touch (",
  "cases/03_gameplay/01_player_control/On/OnTouchInput.fire.10": "请触摸任意位置试试",
  "cases/03_gameplay/01_player_control/On/OnMultiTouchInput.fire.20": "用你的手指放缩图片！",
  "cases/03_gameplay/02_actions/SimpleAction.fire.13": "简单的动作",
  "cases/03_gameplay/03_animation/AnimateCustomProperty.fire.14": "Label",
  "cases/03_gameplay/03_animation/AnimateCustomProperty.fire.18": "自定义动画属性",
  "cases/03_gameplay/03_animation/AnimationEvent.js.1": "开始第",
  "cases/03_gameplay/03_animation/AnimationEvent.fire.6": "开始第1个动画",
  "cases/03_gameplay/03_animation/AnimationEvent.fire.14": "动画事件",
  "cases/03_gameplay/03_animation/MoveAnimation.fire.11": "Linear",
  "cases/03_gameplay/03_animation/MoveAnimation.fire.17": "Case In Expo",
  "cases/03_gameplay/03_animation/MoveAnimation.fire.23": "Case Out Expo",
  "cases/03_gameplay/03_animation/MoveAnimation.fire.29": "Case Out In Expo",
  "cases/03_gameplay/03_animation/MoveAnimation.fire.35": "Back Forward",
  "cases/03_gameplay/03_animation/MoveAnimation.fire.41": "这是一个移动动画。",
  "cases/03_gameplay/03_animation/SpriteAnimation.fire.9": "这是精灵帧动画",
  "cases/03_gameplay/03_animation/CreateClip.fire.1": "动态创建动画剪辑",
  "cases/04_audio/SimpleAudio.fire.6": "享受音乐!",
  "cases/05_scripting/01_properties/NodeArray.fire.14": "这是节点数组",
  "cases/05_scripting/01_properties/NonSerialized.fire.6": "Label",
  "cases/05_scripting/01_properties/NonSerialized.fire.8": "Label",
  "cases/05_scripting/01_properties/NonSerialized.fire.10": "这是非序列化",
  "cases/05_scripting/01_properties/ReferenceType.fire.8": "Label",
  "cases/05_scripting/01_properties/ReferenceType.fire.11": "这个例子不包括运行时演示",
  "cases/05_scripting/01_properties/ValueType.fire.6": "这个例子不包括运行时演示",
  "cases/05_scripting/02_prefab/InstantiatePrefab.fire.7": "实例化预制资源",
  "cases/05_scripting/03_events/EventInMask.fire.23": "更改节点排序",
  "cases/05_scripting/03_events/SimpleEvent.fire.19": "触摸事件可以支持点击",
  "cases/05_scripting/03_events/SimpleEvent.fire.21": "鼠标事件可以支持单击、悬停、滚轮",
  "cases/05_scripting/03_events/SimpleEvent.fire.23": "自定义事件可以手动触发\n(点击上面的按钮)",
  "cases/05_scripting/03_events/SimpleEvent.fire.25": "基本事件",
  "cases/05_scripting/03_events/TouchPropagation.fire.15": "触摸事件冒泡",
  "cases/05_scripting/04_scheduler/scheduleCallbacks.js.1": "5.00 s",
  "cases/05_scripting/04_scheduler/scheduler.fire.9": "5.00 s",
  "cases/05_scripting/04_scheduler/scheduler.fire.12": "重复定时器",
  "cases/05_scripting/04_scheduler/scheduler.fire.18": "取消定时器",
  "cases/05_scripting/04_scheduler/scheduler.fire.24": "定时执行1次",
  "cases/05_scripting/04_scheduler/scheduler.fire.29": "使用 update 函数每帧更新计数",
  "cases/05_scripting/04_scheduler/scheduler.fire.31": "定时器",
  "cases/05_scripting/05_cross_reference/CrossReference.fire.7": "Label",
  "cases/05_scripting/05_cross_reference/CrossReference.fire.12": "Label",
  "cases/05_scripting/05_cross_reference/CrossReference.fire.14": "交叉引用",
  "cases/05_scripting/06_life_cycle/life_cycle.fire.6": "生命周期",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.5": "资源加载",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.9": "加载 SpriteFrame",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.15": "加载 Texture",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.21": "加载 Audio",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.27": "加载 Txt",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.33": "加载 Font",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.39": "加载 Plist",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.45": "加载 Prefab",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.51": "加载 Scene",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.57": "加载 Animation",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.59": "加载 Spine",
  "cases/05_scripting/07_asset_loading/AssetLoading.fire.65": "当前尚无加载。",
  "cases/05_scripting/07_asset_loading/AssetLoading.js.1": "已加载 ",
  "cases/05_scripting/07_asset_loading/AssetLoading.js.2": "播放 ",
  "cases/05_scripting/07_asset_loading/AssetLoading.js.3": "创建 ",
  "cases/05_scripting/07_asset_loading/AssetLoading.js.4": "播放音乐。",
  "cases/05_scripting/07_asset_loading/AssetLoading.js.5": "这是字体！",
  "cases/05_scripting/07_asset_loading/LoadRes.fire.7": "按类型",
  "cases/05_scripting/07_asset_loading/LoadRes.fire.10": "加载 SpriteFrame",
  "cases/05_scripting/07_asset_loading/LoadRes.fire.17": "按 Url",
  "cases/05_scripting/07_asset_loading/LoadRes.fire.20": "加载预制资源",
  "cases/05_scripting/07_asset_loading/LoadResAll.fire.6": "这个例子不包括运行时演示",
  "cases/05_scripting/07_asset_loading/LoadResAll.fire.24": "全部加载",
  "cases/05_scripting/07_asset_loading/LoadResAll.fire.30": "加载全部的SpriteFrame",
  "cases/05_scripting/07_asset_loading/LoadResAll.fire.36": "清空",
  "cases/05_scripting/08_module/load_module.fire.6": "加载模块",
  "cases/05_scripting/08_module/load_module.fire.10": "创建怪物",
  "cases/05_scripting/09_singleton/Singleton.fire.6": "这例子不包含运行时演示",
  "cases/05_scripting/10_loadingBar/LoadingBarCtrl.js.1": "下载完成!!",
  "cases/05_scripting/10_loadingBar/LoadingBarCtrl.js.2": "正在下载: ",
  "cases/05_scripting/10_loadingBar/LoadingBarCtrl.js.3": "点击任意地方进行下载...",
  "cases/05_scripting/10_loadingBar/loadingBar.fire.7": "加载完成",
  "cases/05_scripting/10_loadingBar/loadingBar.fire.18": "正在下载",
  "cases/05_scripting/11_network/NetworkCtrl.js.1": "请稍等...",
  "cases/05_scripting/11_network/NetworkCtrl.js.2": "请稍等...",
  "cases/05_scripting/11_network/NetworkCtrl.js.3": "请稍等...",
  "cases/05_scripting/11_network/NetworkCtrl.js.4": "请稍等...",
  "cases/05_scripting/11_network/NetworkCtrl.js.5": "WebSocket\n发送二进制WS已打开.",
  "cases/05_scripting/11_network/NetworkCtrl.js.6": "WebSocket\n收到响应.",
  "cases/05_scripting/11_network/NetworkCtrl.js.7": "WebSocket\n发送二进制遇到错误.",
  "cases/05_scripting/11_network/NetworkCtrl.js.8": "WebSocket\nwebsocket 实例已关闭.",
  "cases/05_scripting/11_network/NetworkCtrl.js.9": "WebSocket\n发送二进制WS等待中...",
  "cases/05_scripting/11_network/NetworkCtrl.js.10": "WebSocket\n",
  "cases/05_scripting/11_network/NetworkCtrl.js.11": "SocketIO\n",
  "cases/05_scripting/11_network/NetworkCtrl.js.12": "SocketIO\n",
  "cases/05_scripting/11_network/NetworkCtrl.js.13": "SocketIO\n",
  "cases/05_scripting/11_network/NetworkCtrl.js.14": "SocketIO\n",
  "cases/05_scripting/11_network/network.fire.7": "Label",
  "cases/05_scripting/11_network/network.fire.6": "XMLHttpRequest",
  "cases/05_scripting/11_network/network.fire.11": "Label",
  "cases/05_scripting/11_network/network.fire.10": "XMLHttpRequest (ArrayBuffer)",
  "cases/05_scripting/11_network/network.fire.15": "Label",
  "cases/05_scripting/11_network/network.fire.14": "WebSocket",
  "cases/05_scripting/11_network/network.fire.19": "Label",
  "cases/05_scripting/11_network/network.fire.18": "SocketIO",
  "cases/native_call/native_call.fire.1": "点击按钮调用静态方法！",
  "cases/native_call/native_call.fire.2": "点击",
  "cases/collider/Category.fire.3": "组: 碰撞",
  "cases/collider/Category.fire.5": "组: 碰撞",
  "cases/collider/Category.fire.7": "组: 碰撞",
  "cases/collider/Category.fire.9": "组: 默认",
  "cases/collider/Shape.fire.20": "显示多边形",
  "cases/collider/Shape.fire.27": "显示圆",
  "cases/collider/Shape.fire.34": "显示盒子",
  "cases/collider/Shape.fire.43": "显示多边形",
  "cases/collider/Shape.fire.50": "显示圆",
  "cases/collider/Shape.fire.57": "显示盒子",
  "cases/motionStreak/MotionStreak.fire.1": "改变拖尾",
  "cases/spine/SpineBoy.fire.11": "调试插槽",
  "cases/spine/SpineBoy.fire.18": "调试关节",
  "cases/spine/SpineBoy.fire.25": "时间缩放",
  "cases/spine/SpineBoy.fire.36": "停止",
  "cases/spine/SpineBoy.fire.43": "走",
  "cases/spine/SpineBoy.fire.50": "跑",
  "cases/spine/SpineBoy.fire.58": "跳",
  "cases/spine/SpineBoy.fire.65": "射击",
  "cases/tiledmap/Puzzle.fire.18": "你赢了",
  "cases/tiledmap/Puzzle.fire.21": "重新开始",
  "res/prefabs/ListItem.prefab.2": "Label ssss",
  "res/prefabs/Monster.prefab.3": "名字:",
  "res/prefabs/Monster.prefab.11": "等级 :",
  "res/prefabs/Monster.prefab.19": "血量 :",
  "res/prefabs/Monster.prefab.27": "攻击 :",
  "res/prefabs/Monster.prefab.35": "防御 :",
  "res/prefabs/loadItem.prefab.1": "Label",
  "resources/test assets/prefab.prefab.2": "这是一个预制",
  "resources/test assets/scene.fire.3": "返回资源加载场景",
  "resources/test assets/scene.fire.6": "返回",
  "scripts/Global/Menu.js.1": "说明暂缺",
  "cases/anysdk/1": "该类型只在Android、iOS、Web-Mobile上有效果",
  "cases/anysdk/2": "该类型只在Android、iOS上有效果",
}